Wednesday, August 31, 2016

Facebook’s New App For High Schoolers Raises Privacy Concerns

http://ift.tt/2ce26el Facebook's New App For High Schoolers Raises Privacy Concerns

Business Insider | 

Facebook’s new app, Lifestage, is a social network specifically for high schoolers. But you don’t have to actually be a high schooler to use it.

The app, which was created by 19-year-old Facebook employee Michael Sayman, is designed for teens to find and connect with other people who go to their school. Instead of directly messaging each other, high schoolers are supposed to use the app to share selfies and videos that all of their classmates can watch.

1 119-year-old Facebook employee Michael Sayman created the Lifestage app. Facebook

Lifestage is so focused on reaching high schoolers that it blocks people who list their age as over 21 in the app from joining a school or looking up other accounts.

But there’s one catch: you can easily fake your age in the app and pretend to be a high schooler.

Lifestage Facebook appFacebook

When you first open Lifestage , it asks you to create an account with a phone number and enter your age. Even though the app is owned by Facebook, there’s no option to sign in with a Facebook account.

A Facebook spokesperson told Business Insider that it created Lifestage after hearing feedback from teenagers who said there wasn’t a good social network for finding who went to their school. The spokesperson also said that requiring only a phone number was meant to encourage teens without Facebook accounts to use the app.

While testing Lifestage, I created one account that said I was 124 years old. I wasn’t able to add myself to a high school or search for any accounts. Then I created another account that said I was 18 years old. In a matter of seconds, I could easily choose from a list of nearby high schools I wanted to join.

i created another account and said i was 18 then i was able to add a nearby high schoolIf you say you’re under 21 in Lifestage, you can join a nearby high school. Facebook doesn’t let you change high schools after you join. Business Insider

If it seems odd to you that an app that’s specifically designed for and aimed at minors doesn’t have any safeguards to prevent adults from posing as minors, you’re not alone.

Lifestage’s lack of age authentication and visibility settings pose serious privacy concerns, according to Common Sense Media, a non-profit organization that educates families about internet safety for children.

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by MindMake via MindMake Blog

Tuesday, August 30, 2016

TV Rating System Not Accurate & Little Help To Parents

http://ift.tt/2by8Y4z TV Rating System Not Accurate & Little Help To Parents

CNN | Susan Scutti

Parents would undoubtedly give the TV rating system in the United States a terrible review.

That’s the basic conclusion of a new study published in the journal Pediatrics, which revealed that violence is prevalent across shows, regardless of rating. TV-Y7 rated shows, intended for kids age 7 and older, had similar levels of violence as TV-MA shows — mature audiences only — even if the Dartmouth researchers discovered lower levels of sex, alcohol and tobacco on TV-Y7 shows compared to the shows for older audiences.
“From prior research, we know that youth between 8 and 18 years consume, on average, 7.5 hours a day of media content,” said Joy Gabrielli, lead author of the study and a clinical child psychologist at the Geisel School of Medicine at Dartmouth. Gabrielli said that teens and even very young children watch programs on TVs and cell phones, both from cable and the Internet — nothing like the past.
Congress mandated the development of a TV ratings system and hardware (V-chip) to allow parents to block objectionable content two decades ago through the Telecommunications Act of 1996, Gabrielli and her co-authors explained. The industry responded by establishing the TV Parental Guidelines along with a monitoring board to ensure accuracy, uniformity and consistency of the guidelines.
In response to the study, Missi Tessier, spokeswoman for the executive secretariat of the TV Parental Guidelines Monitoring Board, said “some 96% of parents polled said they were satisfied with the accuracy of the parental ratings for shows on television.”
Violence everpresent
The researchers behind the current study wanted to quantify violence, sex, and alcohol and tobacco use in a sample of TV programs, so Gabrielli and her colleagues looked at 17 TV shows, a total of 323 episodes, across four rating categories: TV-Y7, TV-PG (parental guidance suggested), TV-14 (for teens age 14 and older) and TV-MA. Then, they content-coded the episodes, recording the total seconds of smoking, alcohol use, sexual behavior and violence, and then noted more details about the types of violence.
Drinking behaviors were coded as actual or implied, such as making a cocktail, holding a beer or a bottle of wine and filled glasses between two characters. The researcher did not code for implied smoking, where cigarette butts in an ashtray appear on screen, or implied sex, where two characters emerge from a bedroom, though they did code for sex when only sounds of intercourse were heard. Violence, defined as the use of force (or a credible threat made) by people or anthropomorphized animal characters that physically harmed animate beings, had to be intentional, so it did not include accidental contact.
Violence occurred in 70% of episodes overall. Sex was present in 53% of all episodes. Alcohol was present in 58% of episodes, and smoking occurred in 31% of episodes overall. Every show had at least one depiction of one type of risk behavior, regardless of age rating.
Though sex, smoking and alcohol were rarely seen in TV-7 shows, violence was present in 73% of TV-Y7 shows.
Among specific shows, “Burn Notice” (TV-PG) contained episodes with the highest average for violence, “Californication” (TV-MA) was highest for sexual behavior and alcohol use, and “Mad Men” (TV-14) was highest for smoking, according to the study authors. “Dirty Jobs” (TV-14) was the only show with no violence.
“Indeed, 2 of the TV-Y7 shows, ‘SpongeBob SquarePants’ and ‘The Fairly OddParents,’ contained higher violence levels than were present in TV-PG, TV-14, and TV-MA shows,” the researchers noted in their study.
“The networks put ratings on their own shows,” said Betsy Bozdech, executive editor of reviews and ratings for Common Sense Media, adding, “Most people don’t realize that, and I always like to point that out.” Common Sense is a non-profit organization dedicated to helping families make smart media choices, and includes their own age-specific ratings for TV shows, movies, books and video games. Bozdech emphasized that “self-policing” — such as the networks rating their own shows — is not effective in most situations.
Ratings are important to parents because they want to protect their children from seeing a variety of bad behavior, including violence.
According to Gabrielli, the danger in violence as portrayed on TV is that it is “trivialized, glamorized and sanitized.”
And, a separate 2015 study “found an association between media violence exposure and physical aggression in children.” Lead author of this 2015 study, Dr. Tumaini Coker of the David Geffen School of Medicine at UCLA explained the link between exposure to violence (on TV, video games and music videos) and aggression increased with more exposure time. That said, Coker’s study did not look for a cause-and-effect relationship between the two, so any aggression observed in children could come from sources other than media content.

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by MindMake via MindMake Blog

Monday, August 29, 2016

Is Parenting Really A Thankless Job?

http://ift.tt/2c2Ezdv Is Parenting Really A Thankless Job?

Scary Mommy | Robin Lunsford

They say parenting is a thankless job.

The reality is that parenting is a job in which the work is often done when no one is looking. It’s a job in which the work often goes unnoticed at the time it is being done.

It starts when they are first born. It’s the feedings and diaper changes and snuggles in the night that we know they will never remember. But meeting their needs comes naturally. We are compelled to do so, and we are rewarded by seeing them thrive.
And from those early days on, our work continues, unwavering.

It’s reading the same book over and over — one whose rhymes you will never forget, but they soon will.

It’s pining over first foods.

It’s setting an alarm every hour through the night when they are sick so that you don’t sleep through checking their temperature and piggy-backing the needed Tylenol and Motrin.

It’s stressing and asking their doctor about every milestone.

It’s realizing that the milestones come and go too quickly.

It’s sneaking into their bedrooms every night to gently kiss their cheeks and listen to them breathe.

It’s reading article after article about how to teach them generosity, how to get them to get along with each other, how to discipline in the most effective and loving way.

It’s hiding in the bathroom and crying when it’s been a long day or when you and your spouse have had an argument.

It’s drying your tears and putting on a smile before you emerge to sing another song, play another game, or wipe another butt.

It’s laying out clothes for their first day of school.

It’s getting on your hands and knees to wipe jelly off the floor, even after they swore they “cleaned up so good, Mommy.”

It’s packing lunches.

It’s staying up until the early hours of the morning gluing their school projects back together or baking cupcakes for their parties.

It’s finally getting them into bed and then starting another hour or two of work around the house.

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by MindMake via MindMake Blog

Saturday, August 27, 2016

The Rise of Coding: How One Rural District Is Changing With The Times

http://ift.tt/2chujSN The Rise of Coding: How One Rural District Is Changing With The Times

MinnPost | Erin Hinrichs

When second-graders come in to Bryce Jacobson’s media classroom for their 25-minute coding lessons, they know the drill. After briefly touching base, they disperse across the library — crawling into bookshelf cubbies or sprawling out on the floor — and log into their coding program on their iPads.

Seated at a table, Kendall Malin, 8, begins sequencing arrows and commands to guide an animated bee through a garden. Once she passes this level, she will have written more than 100 lines of code.

“It’s really fun,” she said, offering a tutorial on the levels she’s already completed.

But it’s more than a game. She’s learning to program, she explained, noting it’s useful “if you want to be someone who works on computers.”

Stuck on a coding problem pictured with a zombie, Ada Geisler, 8, leaned over to ask Kendall for help and the two tackled the problem together.

It’s this type of collaborative effort that Jacobson encourages, especially when it comes to coding lessons.

“Creativity, problem solving, collaboration are the big pieces of this,” he said of the newly implemented coding lessons.

Belle Plaine Public Schools paired each student with an iPad last year, bringing Jacobson on board to help guide the integration of new technology in the classroom. His enthusiasm for coding, paired with encouragement from district leadership, has put Chatfield Elementary on the map as one of Minnesota’s newest coding-savvy schools.

Having introduced the program to second-graders this fall, using applications created by the nonprofit Code.org, the district plans to pilot a K-2 program next year, with plans to scale up to a K-12 program in the near future.

“As we go forward, we’re going to continue to make sure our programming is preparing our kids for the world they’re going into, not the world they came from,” Superintendent Ryan Laager said. “I’m really excited to watch the development of these kids, not only as they do coding in K-2, but as they move through the system. I think we’re going to see enhanced skills in mathematics, creativity and spacial awareness, and all the things that come with coding.”

A timely transition

Completing his first year with the district, Laager frames coding as the language that’s going to propel his students into the 21st century work force — where accountants, information technology specialists, and a whole swath of professions that don’t even exist yet will require coding skills.

In Minnesota alone, Code.org reports there are roughly 15,000 open computing jobs, offering an average salary of $84,705. With a mere 8 percent of STEM graduates specializing in computer science nationwide, only 1 in 4 Minnesota schools have taken it upon themselves to start preparing their students to fill this employee gap.

A few years back, Minnetonka took the lead in committing resources to the development and implementation of a K-12 coding curriculum dubbed “Tonka CODES.” While the curriculum has garnered widespread support, it’s not monitored by the Minnesota Department of Education.

Kendall Malin, 8, helps Ada Geisler, 8
MinnPost photo by Erin Hinrichs
Kendall Malin, 8, helps Ada Geisler, 8, solve a coding problem in Bryce Jacobson’s media class.

The department doesn’t track which schools and districts teach coding because it’s not categorized as a state education standard with explicit benchmarks. However, Director of Academic Standards Beth Aune says there are lots of skills crossover when it comes to preparing students to meet math and language arts standards. Coding reinforces skills in algebra, sequencing and logical thinking, to name a few.

In the wake of President Barack Obama’s Computer Science for All initiative, which calls for  additional funding to support computer science education at the K-12 level, Aune suspects local interest in adopting coding curriculums will continue to grow.

Minnesota is currently one of 28 states that allows computer science to count toward a high school math or science requirement.

There’s also a push to allow coding to fulfill the foreign language requirement.

In Belle Plaine, Laager may not be advocating for this quite yet. But he’s already framing coding as a universal language, best learned at an early age.

“The thing we know about language development is the younger they start it, the more fluent they’ll become in it,” he said.

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by MindMake via MindMake Blog

Thursday, August 25, 2016

A Message To Girls: You Get To Determine Your Worth

http://ift.tt/2bPzGUZ A Message To Girls: You Get To Determine Your Worth

Scary Mommy | 

A few months ago when I was volunteering at my son’s school, I overheard a conversation between two 9-year-old girls. One of the girls was ranking the children in class in order of her favorites. She talked nonchalantly about how a new boy was number one on the list as she explained her new favorites.

The other girl listened intently, and then I heard her ask, very quietly, “What number am I on your list?”

What number am I?

I don’t even have any daughters, and I didn’t know either of the girls particularly well, but when I heard this girl ask where she fit on the list, my heart broke a little. I wanted to grab her and pull her in close for a hug, and whisper in her ear, “No no no no no! You do not need to be a number on someone’s list!

I wanted to tell her over and over and over again, “Love yourself. Value yourself.Your worth is not based on what number someone gives you.”

My heart broke for that sweet girl and all the other girls like her in the world who are asking their own variation of that question. My heart also broke for the little girl in me, because have been that girl. I spent decades basing my worth on numbers and approval, whether real or imagined. I have asked that question — what number am I? — a million times in a million different ways.

When I heard this little girl’s quiet question — one with such loud implications — I was sad and angry and frustrated and worried. I wanted to do something to make this girl and all the other girls like her realize that a number — whether it is a number on someone’s list or the number on the scale or the number on a paycheck — can never measure your worth. Never.

But I also knew that this realization isn’t something someone can ever tell you. It is something you have to learn on your own. It is something we need to learn again and again and again.

What I’ve realized in the months since I overheard this conversation is that, in some ways and on some days, I am still that girl. There are still days when I feel like I’m asking “what number am I?” to a variety of people — whether it is a number on the scale, or the number of Facebook likes, or the number of invites to moms’ night out parties. In many different ways, too many grown women are still asking, “where do I fit on the list?” of too many people for whatever real or imagined list there may be.

We tell ourselves that we don’t give a fuck, and most of the time we probably don’t. Most of the time, we can look past the bullshit and drama, the mean girls and the mom bullies.

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by MindMake via MindMake Blog

Wednesday, August 24, 2016

How To Raise The World’s Happiest Kids

http://ift.tt/2bUVHUX How To Raise The World’s Happiest Kids

The Guardian | 

Having muddled through six years of parenthood without consulting any books on the subject, I was pretty excited about this, my first one. Perhaps it would finally provide some answers to the many questions that have been building up in my mind. Such as: it is possible to clean poo off the carpet at 6am without weeping? Where does one find a glamorous, highly paid, flexible, family-friendly job? How do I train my children to mix a perfect vodka and tonic, and bring it to me on the sofa before dinner? What are you supposed to do when they just sit down on the pavement half way to school and refuse to move?

I had high hopes for The Danish Way of Parenting, which promises to “help parents from all walks of life raise the happiest, most well-adjusted kids in the world”. The argument of the book is compelling. Denmark has been found to have the happiest people in the world almost every year since 1973, but there has never been a clear consensus about why. The authors, an American writer and her Danish psychotherapist husband, claim to have uncovered the secret: Danes are happy because of their upbringing. This exposition of the Danish parenting philosophy, originally self-published, sold more than 10,000 copies in a year. Although this edition has a British publisher, there’s a great deal about “what it means to be an American parent”.

One of the key things to emerge was just how glad I am not to be an American parent. This book paints a damning portrait of child-rearing in the States (though I’m sure the truth is more complicated): individualism and competition are the twin bedrocks, with kids pushed relentlessly to “achieve” in sports and academia, and medicated when they can’t cope. In 2010, 5.2 million American children were on Ritalin, and obesity is leading to an epidemic of early-onset puberty, which in turn is often treated with hormone shots. I had no idea that corporal punishment – hitting students with a paddle or cane for misbehaving – is still legal in state schools in 19 US states, and is allowed in private schools across the country. Studies suggest that up to 90% of Americans still use spanking as a form of discipline for their children.

In contrast, in Denmark the emphasis is on wellbeing through interdependence. Children start school aged six, and until the age of 10 finish the day at two o’clock, with the afternoon dedicated to free play. The curriculum prioritises teamwork and building empathy rather than individual achievement. And it’s not just education: the health system, too, does simple but effective things such as link new mothers up with others in their area for support in the crucial first few months. So when the authors say that “upbringing” is the key to happiness in Denmark, they are not just talking about parenting. They are talking about a humane and cohesive society, with systems in place to support everyone. What American, or indeed British, readers would need to bring such a situation about is not a parenting book, but political upheaval. (Though the truth about Denmark is more complicated, too.)

The parenting tips are sensible enough, if hardly earth-shattering. They are organised around the “easy-to-remember acronym Parent” – Play, Authenticity, Reframing, Empathy, No ultimatums and Togetherness. Some seem pretty obvious (“If your kids ask a question, give them an honest answer”; “connect with your child and lighten the situation with humour”). Others lend technical terminology to behaviour that most of us would instinctively recognise as the right thing to do.

The “Reframing” chapter, for example, advises us to accentuate the positive aspects of negative experiences: the child says they played football badly; you tell them they’ll do better next time. We should avoid labelling children with negative traits by separating the behaviour and the child – so rather than calling little Walter lazy, we are supposed to tell him he is “affected by laziness”. “No ultimatums” is maintaining a calm and authoritative manner, without shouting or hitting. “Togetherness”, or the very on-trend concept of hygge, is making time for families to do nice things together – such as lighting candles, playing games and singing. It’s basically the opposite of all sitting in separate rooms with iPads.

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by MindMake via MindMake Blog

Tuesday, August 23, 2016

Quantified Self and the Future of Personalized Learning

http://ift.tt/2bJhOKO Quantified Self and the Future of Personalized Learning

InformED, Open Colleges

The Quantified Self movement allows us to closely track data that is relevant to our everyday lives through the use of technology. Wearable devices such as watches, wristbands, head sets, and necklaces
can now record where we are, what we’re doing, how much time we’ve spent doing it, what our goals are, and how long it’s taking us to achieve them. While the movement initially focused on health and professional productivity, we’re now starting to see an increasing application of QS to both formal and informal learning settings.

The question of how QS relates to formal education is still largely wide open, but not for lack of applicable scenarios or appropriate technologies. The real issue remains a philosophical one: what is worth measuring and what shouldn’t be bothered over?

“Although I see lots of possibilities for the Quantified Self and learning, I do wonder if many folks will know what to track,” says education blogger Audrey Watters in a post. “It’s easier when you apply this to something like dieting. There is, after all, a substantial ‘self-help’ industry around health. There’s a ton of both ‘folk’ and ‘expert’ knowledge about what matters: our calorie intake, our calories burned, fats, carbs, vitamins, sleep habits, and so on.”

Even with regard to learning analytics, concerns are being raised about easily quantifiable but largely meaningless details of personal life.

“There are a lot of obvious numbers in our day-to-day lives—what we read, where we click, what we like, how much time we spend studying, who we talk to and ask for help. And frankly that seems to be the focus of a lot of ‘what counts’ in learning analytics. But does this really help us uncover, let alone diagnose or augment learning?”

Victor R. Lee, PhD, Assistant Professor of IT and Learning Sciences at Utah State University, believes it does.

Dr. Lee has conducted a number of studies with K-12 students, often in partnership with intact classrooms, where each student receives a wearable activity tracking device and uses his or her experience to generate questions about 1) what they recall compared to what the device recorded and 2) how to determine if there is a meaningful difference.

In one study, for example, Dr. Lee and his team encouraged fifth-grade students to examine sensitivities associated with different measures of center by having them analyse activities during recess over the course of a week using Fitbit activity trackers and TinkerPlots data visualisation software.

Students were shown to engaged thoughtfully with their recess data and develop a more sophisticated understanding of when and how outliers affect means and medians.

“This has led to student experimentation akin to scientific experimentation, which has been really exciting and thus far promising in terms of the learning gains we have seen and matching the goals of new science standards documents,” Dr. Lee says.

——————-

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Emotiv Insight will allow everyday people to measure their brainwave and translates EEG into meaningful data. It is just one of many tech startups to do this.

1268dafe3bfdc76e6c03e0f7a9f990d2_large

The Emotiv Insight app will give you data about various state of your brain like engagement, focus and stress.

——————

Lee acknowledges that his research has been limited to a non-academic subject, but he says the benefits easily transfer over to academics.

“This bridging of class content to times, spaces, and people outside of instructional time has been key to the success we have had thus far and represents one of the really appealing and powerful things about QS—it brings personal experience from a range of daily experiences into the foreground and makes them relevant, interesting, and puzzling. That can and should drive learning.”

This means measuring everyday experiences that are familiar, meaningful, and generative in the way of questions that get posed.

“For students, I am in favor of giving them data about activities and experiences that they are familiar with and personally care about, so long as it doesn’t create needless discomfort in the classroom about information they would rather keep private.”

In addition, communal uses of data—having a group of students share and publicly examine what they have collected about their individual activities—can be extremely helpful in showing students where individual data fits into a larger set.

But Dr. Lee offers a caveat when it comes to the technology itself.

“To really maintain the Quantified Self orientation, there needs to be a full feedback cycle with data going back to the person who generated the data, rather than to a third person analyst or algorithm,” he says. “And for it to make an impact in formal learning environments, we need to be attentive to learning goals and compatibilities between how QSers do things and how classrooms and other learning spaces do things.”

In other words, the general movement toward gleaning Big Data from student behaviour can only pay off if it involves the students themselves. While learning analytics (algorithms, visualisations, mining aids, etc.) may help teachers gather information that they might not otherwise be able to obtain, the Quantified Self begins and ends with the student, making the teacher—and the technology—a necessary but service-driven facilitator.

What We Should Measure

Dr. Lee has only scratched the surface of a huge topic that will begin to emerge in education circles in the near future. Based on what research is currently available, the following list attempts to answer the question of what QS should measure. Keep in mind that the movement is only beginning.

1. Familiar, everyday activities

Provide students with data about activities and experiences that they are familiar with and personally care about. When informal learning is enriched, students are more likely to practise the same habits in formallearning environments.

2. How physical health affects learning

Students should record their health habits not only to shed light on their physical health, but to illuminate patterns between physical habits and learning gains. Do we really perform worse with a poor diet? Do we perform better when we go to bed and wake up at the same time every day?

3. How mental states affect learning

Is there a relationship between mood, memory, interest, engagement, and retention? Imagine combining the time-tracking technology of Chrometa with a particularly gloomy study session. Are students better off delaying that study session until a better mood comes along, whenemotional distractions won’t affect the retention process?

4. How memory works—or doesn’t work

A student may simply not know the answer to a question because he never learned it (meaning he either didn’t study or didn’t listen), but what about when a student knows the answer but can’t recall it? What is it about the student’s learning behavior that prevented him from retaining that particular fact?

Was it a matter of studying it less frequently than other topics? Or studying it less in depth? The QS has an enormous amount to teach us about memory–and therefore a great amount to teach us about learning.

5. The development and use of 21st century skills

As our society becomes more and more skills-oriented, we need to make sure our students not only develop the appropriate skill set for their intended career, but also an awareness of that development and, ultimately, a firm control over it.

QS can help students recognise the use of the skills they are acquiring, measure how long it takes them to acquire those skills, decide whether or not they enjoy using those skills, and know exactly what they need to do to hone those skills if they do.

How the QS Will Benefit Students

1. The ability to identify meaningful patterns

Intelligence is in part defined by the ability to recognise important details in the midst of ample information (or data). When students use the Quantified Self, they generate questions about 1) what they recall compared to what a device recorded and 2) how to determine if there is a meaningful difference. When they engage thoughtfully with QS data, they develop a more sophisticated understanding of when and how outliers affect averages.

2. Informal learning

Again, in Lee’s words: “This bridging of class content to times, spaces, and people outside of instructional time has been key to the success we have had thus far and represents one of the really appealing and powerful things about QS—it brings personal experience from a range of daily experiences into the foreground and makes them relevant, interesting, and puzzling. That can and should drive learning.”

3. Personal—not just personalised—learning

Not only does the QS allow us to engage students in a way that bestcaters to their individual learning style; it also allows us to engage them in subjects and aspects of subjects that are personally meaningful to them. Psychology and neuroscience tell us that personal experiences make the strongest memories.

4. The mobile science lab

With the Quantified Self, every student is a scientist, conducting mobile experiments when and where they desire. The feasibility and accuracy of QS makes the entire world a Petri dish, which means learning becomes more and more indistinguishable from moment-to-moment, everyday experience.

5. The individual and the whole

In the case of communal data, the QS can help students understand how their own individual set of data contributes to the larger set of data shared a group of learners. This sort of exercise promotes critical thinking skills, collaborative learning, creativity, and—perhaps most importantly—objective thinking in a highly subjective scenario.

We certainly have the means to integrate the Quantified Self within the learning process. As soon as we agree on which parts of that process ought to be measured, this groundbreaking new movement can finally take shape.

This article original posted on InformED Open Colleges by 


by MindMake via MindMake Blog

Monday, August 22, 2016

This Generation Will Be Fine: Why Social Media Won’t Ruin Us

http://ift.tt/2buw9du This Generation Will Be Fine: Why Social Media Won’t Ruin Us

Medium | Gary Vaynerchuk

When people express concern about how smartphones are damaging our young people, I laugh. This anxiety that the internet is going to ruin real human interactions is reminiscent of parents in the 50s who were worried that Elvis shaking his hips was the devil. Let’s be very clear here. Being concerned about cultural progression “damaging us as a society” always repeats itself with the current trend and will continue to play itself out again and again and again.

Millennials are no different from Gen Y, Gen X, or any previous generation when it comes to being affected by a culture shift. In the 1940s, people had their heads in the newspaper and theirs ears to the radio. By the 60s, it was the TV. What about everyone today on their laptop and smartphones at a Starbucks? See what I’m getting at?

What’s happening with technology in our culture and society is just evolution. Technology is not undermining real human interactions. Instead, it is exposing people for who they really are. I have been asked many times, “What are we teaching the young people?” I’ve watched the behavior of 14 year old girls spending 10 minutes to take the best selfie, post it on Instagram, and then take it down when it doesn’t get enough likes. This superficial behavior tends to concern pundits who think that technology is the cause of this appearance driven, attention seeking behavior in teenagers. But the thing is, teenagers have always strived to be liked and sought the attention of their peers and potential significant others. Selfies on Instagram is the evolution of this same behavior.

Technology provides us additional pathways to act on these behavioral tendencies that have always existed. We should not “feel sorry” for the couple on a date who are looking at their phones. For all we know, their phones are providing a different, more constructive outlet to focus their attention instead of allowing for arguments or an awkward silences. Two people who didn’t like each other would ignore each other regardless of Instagram or Angry Birds.

Parents I know are concerned that children will not know how to socialize and that technology is ruining people’s ability to effectively converse with each other. They say that the interactions on Snapchat or Facebook “aren’t real” and are alienating kids from the world. I would argue that children, who have “no friends” in school now have the opportunity to make friends online through Twitch, Twitter, and other social platforms. It is easier than ever to find a community with similar interests. The next generation of parents will wish for the days of Instagram selfies when the virtual reality world takes hold. When little Tommy has the ability to pop in contact lenses to play in a virtual world and doesn’t come out of his room for a month, that generation of parents will express the same type of concern their parents did about spending time on Snapchat.

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by MindMake via MindMake Blog

Outdated Advice Parents Should Stop Giving Kids

Saturday, August 20, 2016

What Teens Need Most From Their Parents

http://ift.tt/2bShVbG What Teens Need Most From Their Parents

The Wall Street Journal | Sue Shellenbarger

As adolescents navigate the stormiest years in their development, they need coaching, support, good examples and most of all understanding

The teenage years can be mystifying for parents. Sensible children turn scatter-brained or start having wild mood swings. Formerly level-headed adolescents ride in cars with dangerous drivers or take other foolish risks.

A flood of new research offers explanations for some of these mysteries. Brain imaging adds another kind of data that can help test hypotheses and corroborate teens’ own accounts of their behavior and emotions. Dozens of recent multiyear studies have traced adolescent development through time, rather than comparing sets of adolescents at a single point.

The new longitudinal research is changing scientists’ views on the role parents play in helping children navigate a volatile decade. Once seen as a time for parents to step back, adolescence is increasingly viewed as an opportunity to stay tuned in and emotionally connected. The research makes it possible to identify four important phases in the development of intellectual, social and emotional skills that most teens will experience at certain ages. Here is a guide to the latest findings:

Ages 11 to 12
As puberty takes center stage, tweens can actually slip backward in some basic skills. Spatial learning and certain kinds of reasoning may decline at this stage, studies show. Parts of the brain responsible for prospective memory, or remembering what you are supposed to do in the future, are still maturing. This may be why a teen may seem clueless if asked to give the teacher a note before school.

Coaching tweens in organizational skills can help. Parents can help build memory cues into daily routines, such as placing a gym bag by the front door, or helping set reminders on a cellphone. They can share helpful tools, such as task-manager apps.

Young teens’ reasoning and decision-making skills often aren’t fully developed; parents can coach them in being organized and considering other points of view.

Parents can help foster sound decision-making, thinking through pros and cons and considering other viewpoints. Children who know by age 10 or 11 how to make sound decisions tend to exhibit less anxiety and sadness, get in fewer fights and have fewer problems with friends at ages 12 and 13, according to a 2014 study of 76 participants published in the Journal of Behavioral Decision Making.
By remaining warm and supportive, parents may be able to influence the way their teen’s brain develops at this stage. A 2014 study of 188 children compared the effect of mothers who were warm, affectionate and approving during disagreements, versus mothers who became angry and argumentative. Teens at age 16, who had affectionate moms when they were 12, showed brain changes linked to lower rates of sadness and anxiety and greater self-control, according to the study led by researchers at the University of Melbourne in Australia.

Ages 13 to 14
Parents should brace themselves for what is often a wildly emotional passage. Young teens become sensitive to peers’ opinions and react strongly to them. Yet the social skills they need to figure out what their peers really think won’t be fully mature for years, making this a confusing and potentially miserable time.

At about this time, teens’ response to stress goes haywire, sparking more door-slamming and tears. The impact of social stress is peaking around this time: Of adults with mental disorders often triggered by stress, 50% received a diagnosis before age 15. Other research shows teens from ages 11 to 15 become sad and anxious when subjected to social stresses such exclusion from social groups, while adults don’t show a similar effect.

Parts of the brain most vulnerable to stress are still maturing, so coping strategies teens use at this stage can become ingrained in the brain’s circuitry as lifelong patterns, according to a 2016 research review in Developmental Science Review. Psychologists advise teaching and modeling self-soothing skills, such as meditation, exercise or listening to music.

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by MindMake via MindMake Blog

Friday, August 19, 2016

How Screen Addiction Is Damaging Kids’ Brains

http://ift.tt/2bjAaUX How Screen Addiction Is Damaging Kids' Brains

Vice | Seth Ferranti

In the 80s, Graham Nash from Crosby Stills & Nash appeared on MTV for an interview. The popular band had refused to make music videos, and Nash said the reason why was that he didn’t want to provide the images that people would see when they hear his music. Instead, he said that they should instead create their own internal and unique mental visuals to accompany the track. Today, as a consequence of our constant bombardment with screen-based media, some experts believe that kids may have a harder time doing that.

A new book out on August 9 called Glow Kids: How Screen Addiction Is Hijacking Our Kids by Dr. Nicholas Kardaras, one of the country’s top addiction experts, details how compulsive technology usage and reliance on screens can neurologically damage the developing brain of a child the same way that drug addiction can. Through extensive research, clinical trials with diagnosed screen addicts, and experience treating a variety of other types of addicts, the author explores the alarming reality of how children could be “stunting their own creative abilities” by constantly turning on and tuning in.

Dr. Kardaras, who grew up playing Asteroids and loved Ms. PacMan, discusses how game developers use tests to measure dopamine and adrenaline levels in order to make video games as addicting as possible. He also explains how technology might stagnate frontal cortex development. With Glow Kids, Kardaras seeks to push the thesis that we should let children’s “brains fully develop first before we expose them to these digital drugs.” VICE chatted with the author to learn more about his research, why kids are both boring and bored today, and why social media is an illusion of real connection.

VICE: In the beginning of your book, you quote the song that the Oompa-Loompas sing in Charlie and the Chocolate Factory featuring the lyrics, “It rots the senses dead/It kills the imagination dead.” How relevant is this to what is going on today with kids and screens?

Dr. Nicholas Kardaras: I think that Roald Dahl lyric is extremely relevant and prescient. I’ve worked clinically with over 1,000 teens over the past decade plus and one of the most amazing things that I observed was that kids raised from an early age on a high-tech/high-screen diet suffered from what seemed to be a digital malaise. They were, almost universally, what I like to call “uninterested and uninteresting.” Bored and boring, they lacked a natural curiosity and a sense of wonder and imagination that non-screen kids seemed to have. They didn’t know—or care to know—about what was happening around them in the world. All that seemed to drive them was a perpetual need to be stimulated and entertained by their digital devices.

Kids’ brains develop during key developmental windows when they engage their active imagination in such things as creative play. These windows are when the body builds the most neuronal connections. Kids who are just passively stimulated by a glowing screen don’t have to do the neural heavy lifting to create those images. The images are provided for them, thus stunting their own creative abilities.

I grew up in the 1970s and started playing Atari around middle school. I was enthralled with the video games, but still remained active. What’s the difference between how young people engaged with gaming back then compared to today?

The real key difference with that generation of video games and today’s generation of video games is a qualitative one. Games today are more immersive, interactive, and realistic. And that’s just the two-dimensional games. Don’t get me started on immersive 3D and augmented reality holographic games. As my friend Dr. Andrew Doan, the Head of Addiction Research for the Pentagon and US Navy who has extensively researched video games, likes to say, today’s games are a multi-billion dollar industry that employ the best neuroscientists and behavioral psychologists to make them as addicting as possible.

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by MindMake via MindMake Blog

Friday, August 12, 2016

eLearning Games And Apps That Make Students Think Out Of The Box

http://ift.tt/2bn0T0Q eLearning Games And Apps That Make Students Think Out Of The Box

eLearning Industry | John Unger

When somebody mentions educational games and eLearning software, most people envision games and apps geared towards preschoolers and primary school students. Here are 7 eLearning games and apps that appeal to students and make them think out of the box.

Most people think, for example, that phonics games can be used to teach early educational students how to become better writers. They may also think of mobile apps that parents purchase to get their preschoolers started on the basics of math, writing, reading, and other skills needed in the early years of school. It can be difficult to imagine kids in middle school or beyond having an interest in eLearning games and apps, and even more difficult to imagine there being a worthwhile selection of these apps available. However, as it turns out, there are a few very good eLearning games and apps that do appeal to older learners.

1. Brain Trainer.
Brain Trainer isn’t just a single game. It is an entire suite of educational games that have been designed to give the student’s brain a workout. This app contains games that boost math skills, strengthen memory, and improve speed. The app includes complex shape and color identification challenges, word games such as Sudoku, Math Ninja, and more. There are plenty of activities available to make it useful to students over a long period of time.

2. Lumosity.
Lumosity is a website based educational suite that students, and others, can use to improve memory, increase their problem solving skills, think quickly, increase their attention span, and make their brains more flexible. Once the student has registered, they can take an online assessment, take a course, or play a game. The courses and games that are available depend on the specific area of cognition the student chooses to work on. It should be noted that while it is an absolutely creative and effective learning website, Lumosity definitely presents itself as a learning app. There are games involved, but not all students will want to work through them.

3. SpaceChem.
SpaceChem may be educational, but let’s be honest; its real appeal to teenagers is that it plays like an actual video game. The game type of SpaceChem is puzzle, and it is based on the principles of chemistry. More specifically, it uses the concept of chemical bonding as one of its core elements. Game players are tasked with the job of creating specific molecules or combinations of molecules from the atoms and molecules that are provided to them. They do this by using a visual programming language to get “Waldos” to perform specific actions. As the player’s level increases, the tasks they must perform become more and more complex.

5. SimplePhysics.
SimplePhysics is a wonderful app for any student with an interest in architecture, civil engineering, physics, or the construction trades. It does a great job of helping students to apply and understand the principles of physics in a relatable way as they work to design and construct buildings and various other structures that they then test against a variety of conditions. This is an especially well-suited game for students who are better able to understand scientific principles when they see them applied in real world situations. This is definitely a challenging game, but there is a tutorial provided to get kids started.

5. Spore Origins.
DNA and evolution are complex things. Who knew that one of the best ways that students could learn about and master these concepts would be through a video game? Spore Origins is a game in which students can harvest DNA from a variety of sources, create new organisms, and then feed those organisms and keep them alive. Ultimately, the goal is to build a singular organism, which is you (this is a ‘first person shooter’). As they are attempting to evolve, students face the challenges of fighting with other organisms. Fortunately, there are symbiotes that provide players with certain protections. This game becomes more interesting and complex as the levels increase, and it is an excellent, stylistic portrayal of the principle of survival of the fittest.

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by MindMake via MindMake Blog

Thursday, August 11, 2016

4 Simple Ways To Teach Your Kids About Money

http://ift.tt/2b0Taqu 4 Simple Ways To Teach Your Kids About Money

Scary Mommy | 

When I was in first grade, I had a terrible time understanding the unit on money and the concepts of counting and calculating change. I can remember sitting in my classroom, brow furrowed, gripping my No. 2 pencil, as I tried to make sense of the different sized coins. As I stared at the mimeographed worksheet, I felt frustrated that the coins weren’t ranked in value by their size. When my 6-year-old self announced that “money was stupid” and declared that I’d never use money ever, my teacher called my parents and suggested that maybe a little extra study time at home would be in order.

My father spent a rainy afternoon on the floor with me and a pile of coins trying to explain the different currencies and values. After stubbornly declaring that I thought that nickels deserved to be worth more because they are bigger than dimes, my father let out an exasperated sigh. He continued to be patient as he calmly explained money counting, and a few hours, some tears, and an ice cream to celebrate later, I had finally grasped the basics of Money 101.

And now, as I am trying to teach my own kids the value of a dollar, I understand why my dad poured a Scotch on the rocks and made it a double on that rainy night when I was 6. Teaching kids about money is hard work and helping them understand the value of a dollar can feel impossible. I also still feel that the nickel got a bum rap, but that’s a different story.

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Wednesday, August 10, 2016

Check out LEGO Woman of NASA

http://ift.tt/2beqNoa Check out LEGO Woman of NASA

LEGO Ideas | Maia Weinstock

Ladies rock outer space!

Women have played critical roles throughout the history of the U.S. space program, a.k.a. NASA or the National Aeronautics and Space Administration. Yet in many cases, their contributions are unknown or under-appreciated — especially as women have historically struggled to gain acceptance in the fields of science, technology, engineering, and mathematics (STEM).

This proposed set celebrates five notable NASA pioneers and provides an educational building experience to help young ones and adults alike learn about the history of women in STEM. The five Women of NASA are:

Margaret Hamilton, computer scientist: While working at MIT under contract with NASA in the 1960s, Hamilton developed the on-board flight software for the Apollo missions to the moon. She is known for popularizing the modern concept of software.

Katherine Johnson, mathematician and space scientist: A longtime NASA researcher, Johnson is best known for calculating and verifying trajectories for the Mercury and Apollo programs — including the Apollo 11 mission that first landed humans on the moon.

Sally Ride, astronaut, physicist, and educator: A physicist by training, Ride became the first American woman in space in 1983. After retiring as a NASA astronaut, she founded an educational company focusing on encouraging children — especially girls — to pursue the sciences.

Nancy Grace Roman, astronomer: One of the first female executives at NASA, Roman is known to many as the “Mother of Hubble” for her role in planning the Hubble Space Telescope. She also developed NASA’s astronomy research program.

Mae Jemison, astronaut, physician, and entrepreneur: Trained as a medical doctor, Jemison became the first African-American woman in space in 1992. After retiring from NASA, Jemison established a company that develops new technologies and encourages students in the sciences.

In addition to a desktop frame that displays these five minifigures and their names, the set includes vignettes depicting: a famous photo of the reams of code that landed astronauts on the moon in 1969; instruments used to calculate and verify trajectories for the Mercury and Apollo missions; a microscale Hubble Space Telescope and display; and a mini space shuttle, complete with external tank and solid rocket boosters.

Thanks in advance for your support! For updates and shareable images, follow here on Lego Ideas and at:
Instagram — http://ift.tt/2beqbio
Cheers,
Maia Weinstock (@20tauri) | Twitter, Instagram, Flickr

P.S. If you like this set, you may also enjoy my other Ideas proposals: Legal Justice Team, celebrating women in law | The Bioneers, celebrating women in biological engineering.

This article was originally posted on LEGO Ideas

 


by MindMake via MindMake Blog

Tuesday, August 9, 2016

Can Kids Learn More When They Exercise During Lessons?

http://ift.tt/2bb37oe Can Kids Learn More When They Exercise During Lessons?

Scientific American | Lisa Rapaport

Children who received instruction supplemented with physical activity designed to reinforce teaching had significantly higher scores in math and spelling, study finds

(Reuters Health) – Building exercise into lessons might help kids get better grades, especially when the task at hand requires memorization, a small Dutch study suggests.

Researchers worked with 500 children in second and third grade, giving half of them traditional lessons while the rest got instruction supplemented with physical activity designed to reinforce math and language lessons.

After two years, children who got the physically active lessons had significantly higher scores in math and spelling than their peers who didn’t exercise during class.

“Previous research showed effects of recess and physical activity breaks,” said lead study author Marijke Mullender-Wijnsma of the University of Gronigen in The Netherlands.

“However, we think that the integration of physical activity into academic lessons will result in bigger effects on academic achievement,” Mullender-Wijnsma added by email.

To assess the potential for exercise to influence learning, Mullender-Wijnsma and colleagues developed a curriculum that matched typical lessons in academic subject matter but added physical activity as part of instruction. They tested it in 12 elementary schools.

Lessons involved constant practice and repetition reinforced by body movements. For example, children jumped in place eight times to solve the multiplication problem 2 x 4.

Children in the exercise group received 22 weeks of instruction three times a week during two school years. These lessons were up to 30 minutes long, and evenly split between math and spelling instruction.

In math tests focused on speed, there wasn’t much difference in performance among the two groups of students after one year of physically active teaching.

But after two years, children who received exercise-based instruction had significantly higher scores on the math speed exams than students who didn’t. The difference over two years equated to more than four months of additional learning for the students who had physically active lessons, researchers note in the journal Pediatrics, online February 24.

With another type of math test focused on lesson comprehension, students in the exercise group outperformed their peers in both the first and second year of the study. After two years, the exercise group achieved the equivalent of four months’ extra learning.

For spelling, there wasn’t much difference between the student groups after one year. But by the end of the second year they did have significantly better test scores, again, roughly amounting to four more months of learning.

Exercise didn’t appear to impact reading, however. It’s possible that physical activities may be more beneficial to learning that involves repetition, memorization and practice of lessons from previous classes, the researchers conclude.

The reading test required students to read as many words as possible in one minute – a skill that wasn’t practiced in the lessons done as part of the experiment, the authors note. Instruction during the study focused on solving arithmetic problems and spelling words, tasks where students did improve more with exercise during lessons.

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by MindMake via MindMake Blog

Monday, August 8, 2016

Pokémon GO for Your Child: To Play or Not to Play?

http://ift.tt/2aVEd7c Pokémon GO for Your Child: To Play or Not to Play?

MindMake | TechnoloJToday

Since its launch barely a month ago, Pokémon GO has been the game people rave about, kids and adults alike. It broke records and already surpassed app titans such as Instagram, Snapchat and WhatsApp in terms of daily usage.

Out of all the hype the game brings, should you just let your child jump on the bandwagon and play Pokémon GO?

Truth is, it’s not that simple. But to help you decide, consider the different aspects related to the game.

Technical
Pokémon GO, as you may now have known, is a geo-caching and augmented reality type game. This means that you’d have to provide your child with a smartphone sporting at least the minimum specs required for the game to run smoothly.

On top of that, you need to have internet connectivity when playing. This will definitely impact your family data plan, especially when you are far from wifi areas. You might find yourself registering with your provider to receive offers and promos just to save up on data costs.

Then there’s device power drain. The player wanders about in the real world so GPS, data, camera mode (if enabled), and other requirements can definitely take their toll on a phone’s battery charge; ergo, a need for an extra battery or a power bank is highly probable.

Personal
Most likely your child will also ask you if he/she can purchase in-app items every once in a while. That’s another set of expenses.

Safety will always be a concern. There were cases wherein players were lured through the game by people with bad intentions. A lot of “close calls” were also reported, from simple trips to potentially serious incidents.

Now, given all the points above, no one can deny that the game is addictive and has good quality, proven by the sheer number of its players. There’s also a ton of things to learn or do within the game, aside from following its “Gotta catch ‘em all!” mantra.

Furthermore, it encourages your child to go out and explore in a way that’s appealing and fun for him/her. Places that were once uninteresting to him/her can suddenly become hotspots.

All that walking around can be a good exercise, too. Moreover, you may join in to turn game times into parent-child bonding sessions.

To sum things up, if you think you can handle the necessary expenses and effectively manage in-app purchase requests, then by all means let your child play the game. As for the safety issues, there are steps you can take to address each one.

Make sure that you or another trusted adult is with your child at all times while playing. Avoid hazardous, suspicious and dark places, no matter how rare a Pokémon might there be.

Let your child make friends, but be sure that you still guide them regarding strangers. Keep you and your child’s identities secure by steering clear of using your real names in the game, along with other personal info.

Most important of all, practice restraint and moderation. Remember to establish limits on play times and play areas.

Have fun and stay safe!

Exclusively written for MindMake
by TechnoloJToday


by MindMake via MindMake Blog

The Right Way to Bribe Your Kids to Read

http://ift.tt/2b6VVsW The Right Way to Bribe Your Kids to Read

The New York Times | KJ Dell’Antonia

My children need to read this summer. They’re in the middle of a long vacation from school, and I want them to enjoy it — but I also want them to be able to pick up their education where they left off when school starts again in the fall.

Kids who read over the summer lose fewer skills than kids who don’t. This is especially important for children from low-income families and those with language problems, like my younger daughter. When reading is difficult, so is almost everything else. As new readers move from decoding text to fluency, every subject from math to history becomes more accessible, but practice is the only way to get there.

My kids (15, 12, 10 and 10) have an enviable amount of time to read, and plenty of books to choose from. Yet it’s already clear that beyond a late August dash to fulfill their assignments, very few pages are likely to be turned unless I do something. But what?

The answer many parents fall back on is bribery. If I want my children to read, and they’d rather do something else, an incentive seems like a simple solution. In a survey by a British educational publisher, 60 percent of parents of 3- to 8-year-olds admitted offering their children rewards for reading. An even more informal survey of my friends and acquaintances (as in, I asked on Facebook) revealed parents paying per book, minute or page in currencies that ranged from Shopkins toys to screen time to cash.

Research, though, suggests that paying children to do things they once enjoyed can backfire. Study after study shows that kids who are rewarded for activities like coloring or solving puzzles set the books or puzzles aside when the reward dries up, while those who aren’t rewarded carry on with the activities just for fun.

“If you pay kids to read you’ll get them to read,” said Edward Deci, the author of “Why We Do What We Do” and a professor of psychology at the University of Rochester. “They’ll continue to read until you end the experiment, and then they’ll stop.” Rewards encourage children to think of reading as something you have to be paid to do, not something that brings pleasure in itself, he says.

But if offering an incentive for reading is such a terrible idea, why does it still seem so common, even among parents who are aware of the pitfalls?

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by MindMake via MindMake Blog

Saturday, August 6, 2016

Early Childhood Education Matters & How To Make It Great

http://ift.tt/2aAZwcU Early Childhood Education Matters & How To Make It Great

The Week | Pacific Standard | Dwyer Gunn

By the time a low-income child enters kindergarten in America, they’re already woefully lagging their more advantaged peers  — 11 months behind in math and 13 months behind in reading, according to a recent report from the Center for American Progress.


(Center for American Progress/Courtesy Pacific Standard)

The figure from the CAP report — “How Much Can High-Quality Universal Pre-K Reduce Achievement Gaps?” — illustrates the gulf between both low- and high-income children and minority and white children.

And those gaps only get wider as the years go on — to increasingly more significant effect. As James Heckman, a Nobel Prize-winning economist who has spent decades studying the effects of early childhood education, told the New York Times:

“The road to college attainment, higher wages and social mobility in the United States starts at birth. The greatest barrier to college education is not high tuitions or the risk of student debt; it’s in the skills children have when they first enter kindergarten.”

But early childhood education has the potential to change all of that. The CAP report estimates that a high-quality, universal pre-K program would essentially close the reading achievement gap and dramatically reduce the math achievement gap (by 48 percent for black children and 78 percent for Hispanic kids). And politicians across the spectrum have hopped on the early education bandwagon. The Obama administration has repeatedlycalled for a universal pre-K program and has directed significant fundingto early childhood education. Hillary Clinton, a long-time champion, has also advocated universal pre-K as part of her ambitious childcare platform. Though Donald Trump has so far remained silent on the topic, a number of Republican politicians have embraced the pre-K cause.

There is, however, one enormous catch: It’s hard to build a high-quality early childhood education system, and quality matters. The CAP report estimates that only one-third of four-year-olds enrolled in a center-based program were in a high-quality classroom. Among four-year-olds enrolled in full-day programs, only 10 percent were in high-quality classrooms.

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Friday, August 5, 2016

Awesome Activities for Kids Besides Pokemon Go

http://ift.tt/2aXg7ML Awesome Activities for Kids Besides Pokemon Go

LifeHack | 

When my mother would tell me to go outside, get some fresh air, and participate in some outdoor activities, that used to mean no computers, no tv, and no electronic gadgets of any kind. I suspect that most of us mean roughly the same when we tell our kids to get their heads out of a screen. We were definitely not expecting them to go outside willingly, as they have been in troves, to play the new game Pokémon Go.

Attitudes towards video gaming and the internet have changed a lot since we were kids, but even with our high levels of tolerance for electronic entertainment, there does seem to be something a little bit off about playing too much Pokémon Go. Especially after incidents such as two players falling off of a cliff because of their attachment to the screen.

Here are some great activities for your child to take up this summer that aren’t Pokémon Go.

Bowling

Although it doesn’t usually appear on lists of kids’ all-time favourite sports, bowling can be a great activity in any season. It’s no track run, but it is a great way to stay physically active and healthy. Even more so in air-conditioned bowling alleys as temperatures soar to record heights this summer.

The deal gets even sweeter when you take a look at programs that give kids free bowling over the summer. Bowling is a great physical and social activity that’ll get your kids out and about without sending them off cliffs.

Activities at the Library

Yeah yeah, I’m not the first person to say this, but there’s so much to be discovered at your local library! If your kids are playing Pokémon Go, though, you can trick them into checking out some books. It’s no secret that local businesses are jumping on all of the opportunities that Pokémon Go affords, with promotional offers and Pokémon lures to attract customers.

Libraries across the country are also taking advantage of these marketing opportunities. This library director created badges based on the ones that players can earn in older Pokémon games. Except in this iteration, players earn badges by completing book and library related activities, rather than by battling Pokémon.

Playing a Musical Instrument

Pokémon Go is all about training to become the very best, like no one ever was. You can harness this pursuit of excellence and encourage your child to work at developing a difficult skill like playing a musical instrument. Try creating a badge system like that librarian and award badges for musical milestones, like graduating to a higher level method book or learning a new piece.

If you live in a rural area or you just don’t want to commit to a drive across town once a week, online music lessons are a great way to save time and money while working with a high-quality teacher.

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Thursday, August 4, 2016

Parenting Hacks To Raise Happy Kids

http://ift.tt/2aTuqCR Parenting Hacks To Raise Happy Kids

LifeHake | 

All parents strive to raise healthy, successful, smart kids. Yet, all of these factors are very dependent on one other important one – that the child is happy. It’s not without reason that emphasis on emotional health and intelligence has gained a lot of ground in recent years. Here are 10 ways to raise happy kids:

1. Take good care of yourself.

To be able to assume the responsibility of another human being all round the clock is hard. The only way we can make it easier is to take care of ourselves. Identify physical and emotional triggers that can make you lose it. A healthy mind is in a healthy body is the key phrase here.

2. Be consistent with discipline.

Kids may seem like that are rebelling against rules. However, experts agree that they are actually grateful for a structure and rules in their lives. Being consistent with house rules and consequences gives them the much-needed sense of stability and helps them make better decisions.

3. Focus on the effort.

Lose the limelight on the result and focus on the effort they put in. The objective of a good education is not a good score on a test. It is about honing the ability to create a goal and sticking to it through several factors- even demotivators. This, in other words, is called developing the “growth mindset.”

4. Keep the communication on top of your priority list.

Several teenagers report that the real reason for depression is the “communication gap” between generations. More and more teenagers are reporting depression and suicidal tendencies because nobody “gets them”. However, teenagers cannot be expected to connect with their parents when they are in the throes of hormones and intense emotions. The channel has to be established from very early on.

5. Be optimistic…

When children see parents consistently project a positive attitude, it becomes the natural thing for them. Plus, communication becomes so much easier in a positive environment. Avoid complaining about your boring jobs or your high rentals too much in the presence of the kids. Take an effort to reinforce optimism.

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by MindMake via MindMake Blog

Wednesday, August 3, 2016

What Is Pokémon Go Doing to Your Brain?

http://ift.tt/2auZwP5 What Is Pokémon Go Doing to Your Brain?

Observer | 

There are neurological risks involved with focusing on your phone while walking through public spaces

Your brain may suffer if you stare at your phone too long while chasing Charzard.

Your brain may suffer if you stare at your phone too long while chasing Charzard. (Photo: Twitter)

Pokémon Go was released less than two weeks ago, and has already taken America by storm—eager gamers have taken over parks throughout the country, and Pokémon trainers are advertising their services on Craigslist.

But could chasing after Pikachu be adversely affecting your brain?

Dr. Colin Ellard, a neuroscientist and professor of psychology at the University of Waterloo in Toronto, made waves last week with an article on Quartz in which he outlined the neurological risks involved with searching for Squirtle on your phone while walking through public spaces. He was not able to conduct an official study since the game is so new, but used previous research on the brain to raise alarms for Pokémon Go players.

Ellard’s Urban Realities Laboratory at Waterloo focuses on the psychological and neurological effects of nature and architectural design. His most famous experiment, “Testing, Testing,” which was conducted in association with the urban think tank BMW Guggenheim Lab, actually took place on the streets of New York, Berlin, and Mumbai. Participants walked through each city fitted with brain wave sensors—they were also given smartphones to record their responses to questions given at various stopping points.

“Doing research in laboratory settings is tightly controlled,” Ellard told the Observer. “Putting people in everyday settings is much harder to do, but could be co-opted.”

Evidence has shown that being in a beautiful place activates pleasure centers in the brain similar to food and sex, and the stress hormone cortisol decreases in natural settings. So once Pokémon Go became a sensation, Ellard downloaded the game to see if this science held true for players looking at nature in a less conscious way through a phone.

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Don’t want to have stare at your phone to play Pokémon GO?  Want to lock your phone and still be able to play Pokémon GO?

Check out PokePal – a new Android App that allows you to play Pokémon GO while your screen is locked and without having to stare at your screen.  Simply turn on PokePal and you can carry your phone, or put it in your pocket, and go about your hunt!

Download PokePal today from Google Play

 

 


by MindMake via MindMake Blog

Teach Your Kids to DIY

Tuesday, August 2, 2016

PokePal – Play Pokémon GO Without Staring At Your Phone

http://ift.tt/2auyIy5 PokeGO Assist - Play Pokémon GO Without Staring At Your Phone

By PokePal

Don’t want to have stare at your phone to play Pokémon GO?  Want to lock your phone and still be able to play Pokémon GO?

With PokePal, you can play Pokémon GO while your screen is locked and without having to stare at your screen.  Simply turn on PokePal and you can carry your phone, or put it in your pocket, and go about your hunt!

PokePal keeps your Pokémon GO game playing in the background with your screen locked.

Now available for Android smartphones and tablets.  Download the PokePal app from Google Play.

Use PokePal to Play Pokémon GO Without Staring At Your Phone

Play Pokémon GO Without Staring At Your Phone

Catching Pokémon is easy. Your phone still vibrates when Pokémon are near!

Hatching Pokémon eggs is easy. Simply turn on PokePal, put your phone in your pocket and go about your walk, run, or whatever. Since your Pokémon GO game is playing in the background, you’re good to GO!

Save your Battery. What’s more, the PokePal Battery Saver helps your battery last as long as possible by turning off your screen while it’s locked.

PokePal is the perfect way to have fun playing Pokémon GO and stop having to stare at your phone.

How does PokePal work?
1. Start your PokePal app
2. Open your Pokémon GO app
3. Swipe down to open the notification bar on your phone and tap the PokePal screen lock notification
4. Your phone screen is now locked so that you can put your phone in your pocket while Pokémon GO is still playing in the background
5. If a Pokémon is near, your phone will vibrate – you can easily unlock the screen and catch it
6. Your distance will keep racking up to hatch your eggs as well

Download PokePal today from Google Play Store.

Have fun hunting!


by MindMake via MindMake Blog

5 Things to Tell Your Kids About the Election

http://ift.tt/2aeGdeo 5 Things to Tell Your Kids About the Election

Common Sense Media

The media plays a huge role in our political process. And with the 24/7 news cycle, it can be challenging to help kids make sense of all the information. Here are five things to talk about this election season.

 


by MindMake via MindMake Blog

Monday, August 1, 2016

Anxiety Is Killing My Kids’ Sense Of Adventure

http://ift.tt/2ao9eFG Anxiety Is Killing My Kids’ Sense Of Adventure

Scary Mommy | 

My daughter looks at me with anxious eyes. “You said you wanted to try karate,” I say to her calmly. “Now you’ve changed your mind?” I try to ask this question without any hint of exasperation in my voice, as if I’m just casually clarifying the situation. I’m annoyed, even though I don’t want to be. It’s just that we’ve been through this pattern — wanting to try something but then letting anxiety freak her out — too many times to count.

It’s not about karate at all. Though I think it’s a great discipline, I don’t give a hoot if my kids do or don’t want to do martial arts. I just want them to try something — anything — new. I want them to follow a spark of interest and see where it leads without worrying about all of the what ifs. I want them to embrace the adventure of life — to explore and learn, to try and succeed, as well as to try and fail.

But my kids have a hard time with that. As soon as they start to indulge the idea of trying something new, fear and anxiety set in. From what I can see, some of it is social anxiety and some of it is fear of making a mistake or looking foolish. Perfectionism plays a role, as well some strong introverted tendencies. It’s not surprising, since generalized anxiety and some more specific anxieties run through our kids’ bloodlines on both sides. I guess our little darlings were sort of doomed from the get-go, poor things.

I do understand fear and anxiety. Who doesn’t? But my kids’ levels of fear and anxiety are beyond what I can relate to. I didn’t get a strong dose of the anxious gene, and whatever I did get has faded over the years. There are things I didn’t do when I was young because I felt too nervous about them, which I regret. And there are things I did do in spite of feeling nervous about them, which I’m thankful for. Those experiences of pushing past the fear taught me so much about my own capacities and potential, and gave me the self-confidence to keep trying new things.

Read More

 


by MindMake via MindMake Blog